Monday, December 30, 2013

Wizards' Community College... Night School


I am still cruising through getting all of my hacks in line as I get closer to running my new group on Saturday. In this post I am basically revisiting an old post and re-posting the content under my magic tab (above).

Please check out the original post here.

Once my game gets going I do plan on moving to something more like the wild, mercurial magic system used in DCC. I do want deadly, mutating, warping sorcery in my game... but I find the system to be a bit too cruchy for me. But I do have a few ideas about how the system could be streamlined for use at the table, i.e. not having to flip back and forth through the core rule book every time a spell is cast. 


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